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Julie Janssen

Welcome to my portfolio website,
My name is Julie Janssen.
I'm 20 years old and I study software
development at SintLucas in Eindhoven.

My hobbies are writing stories, socializing, and
listening to music.
I want to become a web developer, but I'm also
quite interested in game development.
The coding languages I've learned so far are:
C#, JavaScript, HTML, CSS and a little bit of PHP.
I also have a small base of Blender skills. These
skills can however be expanded if required.
The reason why you as a business might want to look
into hiring me is because I'm willing to
learn and try new things, I have a lot of respect
for others, and I'm always open to working in a team.

Please feel more than welcome to look at the work
I'm showcasing on my website.
You can find my contact information on the contact page.

PongGame

Image of my pong game

For this project I made a pong game using Unity and C# scripts. The goal of this project was to get familiar
with Unity and with the coding language C#. During this process I learned how to make objects in Unity (for
example the border), scene switching (from main menu to the actual game screen), I learned how to make a C#
script and how to use it, and how to use the particle system.

AmbitionProject

Image of my ambition game

This project gave me as a student the perfect opportunity to learn new things and explore my own skills as well
as my flaws. In this project I decided to make a start with 3D modeling in Blender. This was a real challenge
for me, but I eventually got the hang of it. I managed to learn how to make different shapes, how to give them
different colors, how to make the player unable to fall/walk through the objects, I also learned how to use
different tools in Blender, and in the end I learned how to import the Blender files into Unity. This will be
useful for future projects in Blender, because now I have a small base to build upwards from.

FirstPersonShooter

Image of my first person shooter

The first person shooter project taught me how to make objects spawn and how to turn them into the functioning
in-game enemies of the player. The other new skill that I developed during this project is to make terrains and
how to customize them. For the player scripts I learned to make it a functional player object which also carries
a speed and a camera point of view. In these scripts I used the C# coding language. I also learned how to adjust
the height of the player to the terrain it’s walking on and how to stop the player from going through the in-game objects.

MobileGame

Image of my mobile game

For this project I attempted to make a mobile game for Android devices. I started by downloading assets and experimenting with their functions.
This way I was able to customize the controls and add my own elements as well. I added buttons which were meant to move the player to the left
or the right. I used C# coding language for that, but the camera was causing a lot of troubles meant that one of the buttons was out of frame.
The other problem was that the camera wouldn’t move an inch. This eventually became the end of the project, but even though the project itself
didn’t succeed. I was still able to learn how to use assets, how to figure out their functions and abilities, and I was able to find the things
I still had difficulties with (this gave me the chance to focus on these difficulties in the following project).

MindfulWandering

Image of my mindfulWandering game

During this project I made a game which allows the player to explore a peaceful surrounding environment. There are no activities for the player,
which allows them to truly find their peace while playing the game. The most difficult part of this project was to make the player and camera movement
work, which ended up being the part where the project stalled. I used scripts with C# coding language and I developed the game in Unity.

MentalHealthOnTheGo

Image of my mental health on the go game

For this project I wanted to create an app that can give you information and tips on the mental struggles you’re facing or someone in your social
circle is facing. It is made with the coding language C# and was meant to be usable for mobile users. There were difficulties with the screen size,
letter size, and the scene switching. The scene switching is something I was able to work through for most scenes. I learned how to trust the process
and how to find the information I need online.

PointAndClick

Image of my point and click game

This project was my introduction to GitHub. I learned how to upload my projects to my GitHub profile and how to push changes to update it. During this project
I worked with the HTML, css, and Javascript coding languages. I worked with interactive surfaces the user can click on to get a dialogue to show up. The tile
map was made with PhotoShop and the objects were sized down and up to get to this result.

BlenderCharacter

Image of my blender character

During the Ambition project I made a character in Blender. The goal I set for myself was to develop a simple base in the software,
so I would be able to use it in the
future. This turned out to be way more difficult than I expected, but it taught me how to actually follow tutorials and how to
explore the software on my own beforehand.

TextBasedGame

Image of my text based game

With this assignment I made a text based game that allows interaction from the user who can decide what
action they'll be doing to play through the story. I used the coding language C# for this project.
During this project I learned how to work with user input and how to change the story outcome based on that input.

ContactPage

You're welcome to contact me on the social platforms mentioned below:






Email: julie.janssen@sintlucasedu.nl
Facebook: Julie Janssen

My best work

These are the projects I'm most proud of :

Point and click

Text game

Mentalhealth week project

PongGame

Image of my webshop

SweetSweep

Image of Project Play

Effenaar

Image of the effenaar assignment

CubeWorld

Image of my CubeWorld game

LoveSwipe

Image of my LoveSwipe prototype